Playground
A collection of visual R&D, unreleased styleframes, and motion experiments, built to test tools, lighting, and unconstrained ideas outside the client brief.
Focus:
Look Dev, Lighting, Shading, VFX
Type:
Personal R&D & 3D Challenges
Tools:
Cinema 4D, Redshift, After Effects
Scan to Scene
A personal project turning a scan of a Peter McKinnon coin into a 3D model, then lighting and staging it in a full environment.
The Matrix Studies
Look dev exploring procedural leather wear, displacement mapping, emissive sci-fi lighting, and cinematic compositions.
Automotive Lighting
Lighting and material test exploring custom studio setups and wet surface reflections.
Sunlight and fabric
Interior lighting study testing daylight bounce, gobos, shadow casting, and cloth simulation.
Abstract & Shaders
Quick macro tests for emissive materials, glass refraction, and surface bump.







